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YO IT Consulting

Game Developer Java/libGDX - Remote

YO IT Consulting

Remote · Contracter

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Expérience
N'importe lequel
Salaire
Ouvertures
1
Publié
il y a 2 heures
Mode de travail
Travaillez à domicile
CV
Candidature requise

Description de l'emploi

About the Role

We are seeking a Game Developer proficient in Java and libGDX to join our remote team on a contract basis. This role involves creating simple 2D games that contribute to training advanced AI systems, impacting how models learn and interact. Prior experience in AI is not required; your expertise in game development is the key focus.

Key Responsibilities

  • Create and refine 2D game components using Java and the libGDX framework.
  • Work in tandem with AI professionals to design interactive game elements and gather valuable training datasets.
  • Develop core game functionalities such as sprite handling, game loops, and user input processing.
  • Identify and fix bugs to ensure games run efficiently and reliably.
  • Engage in code reviews and help enhance development standards internally.
  • Maintain clear technical documentation detailing game development procedures for effective team communication.
  • Provide ongoing progress reports and actively seek feedback within the team.

Required Qualifications

  • Familiarity with Java programming and object-oriented design concepts.
  • Experience using libGDX through academic projects, personal experimentation, or prototypes.
  • Understanding of essential game development principles including loops, sprite management, and input systems.
  • Strong communication skills, particularly in writing clear technical documents.
  • Ability to collaborate effectively with a remote team.
  • Passion for creating games or interactive applications demonstrated by personal initiative.
  • Willingness to undergo an AI-related interview during the hiring process.

Preferred Skills

  • Having a portfolio showcasing small games or demos (GitHub repositories or playable versions are a plus).
  • Knowledge of vector math, collision detection, or introductory 2D physics.
  • Experience with Git for source control and teamwork.

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