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Game Designer (Level & Balance)

InGameJob.com

Remote · Tempo total

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Experiência
3+ anos
Salário
Vagas
1
Publicado
há 8 horas
Modo de trabalho
Trabalhe em casa
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Descrição da vaga

About GAMETEQ

GAMETEQ is a game development company focused on delivering high-quality midcore 4X strategy games for mobile and PC platforms. Our games have been downloaded by over 50 million players worldwide, driven by a world-class team and proprietary technologies.

Job Overview

We are seeking a Game Designer specialized in Level and Balance to contribute to a new project—a multiplayer mobile strategy game set in a post-apocalyptic world. The project is currently in the advanced stages of gameplay systems development and pre-production.

Key Responsibilities

  • Designing and balancing levels in mini-games including enemy and boss wave composition, level mechanics, difficulty curve, and pacing.
  • Adjusting hero balance, their skills, RPG stats, and tuning monsters, bosses, and dungeons.
  • Creating and balancing mini-game events.
  • Participating in the development of game mechanics and systems.
  • Validating balance through calculations and simulations; iterating based on playtest results and analytics.
  • Maintaining up-to-date design documents (GDD, feature specs, balance sheets) accessible to development, analytics, production, and QA teams.
  • Collaborating across interdisciplinary teams including analysts, testers, developers, and artists.

Candidate Profile

  • Minimum 3 years of experience in game design for mobile free-to-play projects.
  • Hands-on experience in level design: assembling levels, adjusting difficulty, and incorporating playtest feedback.
  • Personal gaming experience in mobile RPGs, vampire survivors-type games, and survival genres.
  • Proficiency in Excel and/or Google Sheets; experience working with configuration files in JSON and/or XML.
  • Strong skills in building balance models and progression curves with a systematic approach.
  • Practical use of large language models (LLMs) for daily work tasks.
  • Solid knowledge of mathematics including probability theory, statistics, functions, and curves.
  • Ability to analyze product metrics and make data-driven decisions.
  • Capability to analyze successful game designs and articulate why their systems are effective.
  • Skill in creating clear design documentation, feature descriptions, and balance notes.
  • Excellent communication skills and maturity.

Additional Advantages

  • Experience with LiveOps: managing events, tournaments, battle passes, seasonal activities, and rewards.
  • Familiarity with midcore genres including 4X strategy, RPG, hero collection, battlers, base-building, and survival strategy games.
  • Knowledge of scripting languages such as JavaScript or Python for simulations and automation; understanding of object-oriented programming principles.
  • Experience with version control systems like Git.

Work Environment and Benefits

  • Employment under Georgian labor code.
  • Salary paid in USD or GEL, choice of currency.
  • Onboarding and training programs for new employees.
  • Comprehensive medical insurance including dental coverage for employees and their families.
  • 100% salary retention during sick leaves and vacations.
  • Additional paid sick leave days.
  • Corporate training including courses, conferences, and seminars.
  • Active social life with team events, movie nights, board games, and more.
  • Flexible work format: office, remote, or hybrid options.

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