- Experience
- 2+ yrs
- Salary
- —
- Openings
- 1
- Posted
- 1 hour ago
- Work mode
- In office
- Eligibility
- Candidates must be legally authorized to work in the European Union and able to be physically present at the Munich office.
- Resume
- Required to apply
Where you'll work
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Job description
About Us
Join our vibrant studio located in central Munich, where a dedicated and cross-functional team works passionately on an ambitious AAA title. Enjoy a creative and collaborative workplace environment with free beverages and frequent team engagement activities.
Your Role
As a Senior Game Designer, you will play a key role in shaping gameplay mechanics for a survival city-builder RPG. Collaborate closely with programmers and fellow designers to create, test, and balance game systems, tools, and prototypes.
Core Responsibilities
- Collaborate with programmers to develop and enhance tools and interfaces.
- Engage with designers to accurately interpret and realize their requests.
- Create and balance gameplay mechanics while contributing to prototype development.
- Manage game data and understand system limitations impacting engine performance.
- Design progression systems, rewards, and possibly NPC and AI behaviors.
- Acquire deep understanding of the game engine and its operational constraints.
Requirements
- Minimum 2 years of professional experience designing AAA games.
- Experience developing for PC or current-generation consoles.
- Proficiency with Unreal Engine, particularly Data Assets.
- Fluent English skills at C1 level or above.
- Availability to work onsite in Munich, Germany.
- Possession of valid European Union work authorization.
What We Offer
- Opportunity to contribute to an ambitious AAA game production.
- A dynamic and rapidly evolving work environment.
- Competitive compensation package along with relocation support.
- Conveniently located workplace in central Munich.
Level
Senior
Skills
How they work
Communication
Teamwork & Collaboration
Problem Solving
Adaptability
Creativity
Languages
English