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Mid-Senior 2D Concept Artist

Twin Fang

Remote · Full Time

Be the first to apply

Experience
3+ yrs
Salary
Openings
1
Posted
2 weeks ago
Work mode
Work from home
Resume
Required to apply

Job description

About Twin Fang

Twin Fang is a game development art outsourcing company offering remote opportunities, primarily seeking candidates based in Indonesia. They operate within the creative game production sector, engaging in high-profile projects across multiple genres globally.

Role Overview

The 2D Concept Artist will be integral during the early visual development phase, generating creative concepts including characters, props, environments, vehicles, and UI sketches. This artistic role requires innovation balanced with adaptability to client demands, producing mood paintings and key visuals that convey tone, lighting, and atmosphere.

Responsibilities

  • Produce high-quality 2D concept art encompassing characters, creatures, props, environments, vehicles, and UI elements.
  • Create mood paintings and visuals to define atmosphere and lighting.
  • Work collaboratively with Art Directors, 3D artists, and clients to ensure style and vision alignment.
  • Perform rapid ideation through thumbnails, sketches, and visual exploration.
  • Adjust art style between stylized, realistic, and semi-realistic according to client requirements.
  • Support world-building via consistent visual storytelling and design language.
  • Organize PSD files and maintain naming conventions to facilitate asset handoff.

Requirements

  • Minimum of 3 years' experience in concept art or visual development within game production or creative agencies.
  • Robust portfolio demonstrating versatility across characters, environments, and props.
  • Expertise in design tools such as Photoshop, Clip Studio Paint, or their equivalents.
  • Strong grasp of anatomy, form, color theory, perspective, and lighting principles.
  • Capability to adapt to various art styles while ensuring visual consistency.
  • Effective visual storytelling skills, emphasizing shape language, silhouette, and mood.
  • Excellent communication skills suitable for working remotely with diverse teams.

Additional Advantages

  • Knowledge of 3D game production pipelines and the concept art's role in aiding modelers.
  • Experience with international game studios or outsourcing clients.
  • Background in traditional art, illustration, or animation.
  • Familiarity with collaboration platforms like Figma and Miro.

Compensation and Benefits

  • Fully remote with flexible working hours.
  • Engagement in varied and exciting projects in multiple game genres.
  • Salary competitive and aligned with experience and skill set.
  • Performance-based bonuses.
  • Supportive and professional international workplace culture encouraging creative development.
  • Direct interaction with prominent global developers and art teams.

Application Process

Interested candidates should submit their résumé, portfolio link, and a brief self-introduction via email with the subject "2D Concept Artist Application – Your Name".

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