Art Producer
Box Hill, Victoria, Australia (Hybrid) · Full Time
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- Experience
- 5+ yrs
- Salary
- —
- Openings
- 1
- Posted
- 1 week ago
- Work mode
- Hybrid
- Eligibility
- Applicants with a background in art production, operations, or project management within gaming, VFX, or entertainment are suited to this role. Candidates based in Adelaide, Brisbane, or Melbourne are preferred, while applicants from other Australian cities may be considered for remote work.
- Resume
- Required to apply
Where you'll work
Job description
Role overview
This opportunity sits within the Liquid Development studio brand under Keywords Studios. Liquid Development was established in 2000 and is recognised as a major art outsourcing studio in North America, delivering high-end content for modern game production. Its portfolio includes work on major franchises such as Halo, Mass Effect, Borderlands, and Call of Duty.
The studio expanded into Australia in 2026 and now includes more than 30 creative professionals across the country. The working environment is collaborative, energetic, and designed to support a diverse team working on large-scale projects for leading game publishers. Liquid Development also works closely with Tantalus Media to deliver full-scope production for major clients.
This role is ideally based in Adelaide, Brisbane, or Melbourne. Candidates located in other Australian cities may also be considered for remote work.
Client liaison and communication
- Act as the main contact for clients, external collaborators, and publishing teams, keeping communication prompt and easy to follow.
- Monitor incoming client requests and make sure they are raised, tracked, and built into the production workflow.
- Create, maintain, and improve production processes in Jira and Confluence so teams can work efficiently and transparently.
- Build repeatable systems for tracking production work, with an emphasis on scalability and flexibility across projects.
- Shape the estimation workflow by working with stakeholders on assumptions, requirements, and feature scoping.
- Introduce consistent methods for monitoring deliverables across multiple teams and projects.
- Share regular progress updates with clients and respond quickly to questions or concerns.
- Partner with Executive Producers, Technical Directors, Designers, and other internal stakeholders to convert client needs into executable tasks.
- Balance client expectations with internal production priorities to keep delivery aligned.
Production and operations management
- Help teams improve production efficiency by applying strong workflow practices in Jira, Confluence, and related tools.
- Keep production documentation current, including pipeline details and client-specific requirements.
- Support scheduling, milestone reviews, and reporting so timelines stay on track.
- Spot blockers early and help remove technical, logistical, and communication-related issues.
- Work with IT and technical teams to ensure systems and workflows support smooth production.
Project coordination and support
- Support the financial health of the Keywords Australia group by helping manage resources, spending, and investments responsibly.
- Coordinate across producers, project managers, and development teams to manage dependencies and priorities.
- Assist with resource planning by tracking capacity, workload, and deliverables.
- Back QA efforts by ensuring client-raised issues are documented, tracked, and prioritised correctly.
- Help drive operational improvements that increase team efficiency and output.
Requirements
- At least 5 years of experience in art production, operations, or project management within gaming, VFX, or entertainment.
- Strong knowledge of game development from early concept through launch and live service stages.
- Proven experience handling client relationships with clear communication and reliable follow-through.
- Comfort using project management platforms such as Jira, Confluence, Trello, Asana, or similar tools.
- Excellent organisation skills and the ability to manage several workstreams and priorities at once.
- Ability to understand client feedback and turn it into practical development actions.
- Strong troubleshooting ability and flexibility when project needs change.
- A self-directed, solutions-focused approach with the ability to work independently and as part of a team.
Preferred profile
- Experience in the video game industry, including familiarity with disciplines such as art pipelines, coding practices, or QA methods.
- A relevant project management certification would be an advantage.
Additional information
The role is part of the Art Services function within the Create service line. It is a full-time permanent position with a hybrid working pattern. Applicants should note that by submitting a CV or resume, they consent to their data being handled and retained in line with the company’s privacy and retention policy.
Personal data protection
The company is committed to safeguarding personal information. Submission of an application indicates agreement to the terms and conditions related to privacy, data handling, and retention practices.