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S

Character 3D Artist

Sandbox Interactive

Remote • Penuh Waktu

Jadilah yang pertama mendaftar

Pengalaman
3+ tahun
Gaji
Lowongan
1
Diposting
1 hari yang lalu
Mode kerja
Bekerja dari rumah
Melanjutkan
Wajib mendaftar

Deskripsi pekerjaan

About Sandbox Interactive

Sandbox Interactive is a dynamic game development company renowned for creating the award-winning Albion Online, a pioneering cross-platform MMO accessible on Windows, Mac, Linux, iOS, and Android. With over 350,000 daily players and more than 2 million monthly visitors, the company has grown since its 2012 inception to a team exceeding 100 skilled professionals. It is part of the Stillfront Group since 2020 and remains dedicated to enhancing the Albion Online experience from its Berlin base.

Role Overview

As a Character 3D Artist, you will be tasked with designing and developing detailed characters, creatures, and NPCs that enrich the immersive world of Albion Online. Your work will blend artistic ingenuity and technical precision to create assets that are both visually captivating and optimized for gameplay.

Responsibilities

  • Develop high-quality 3D models of characters, monsters, and NPCs from initial concept through final game integration.
  • Convert concept art into optimized and stylistically consistent 3D models emphasizing anatomical accuracy and design detail.
  • Collaborate closely with animators, technical artists, and designers to achieve smooth animation and gameplay compatibility.
  • Ensure assets meet technical requirements for rigging, skinning, and performance across multiple platforms.
  • Maintain the visual style consistent with the overarching artistic direction and update assets as needed based on feedback.
  • Stay informed about the latest industry tools and methods to enhance asset quality and workflow efficiency.

Candidate Profile

  • Minimum of three years’ experience as a Character Artist in game development, preferably with stylized or MMO titles.
  • Expertise in Autodesk Maya, particularly character skinning techniques.
  • Experience working within Unity or a comparable game engine environment.
  • Strong understanding of anatomy, proportion, and character design principles for both humanoid and creature models.
  • Effective communicator with strong English skills, capable of collaborating in multidisciplinary teams.

Preferred Skills

  • Background in creating creatures or boss characters for PvE content.
  • Familiarity with Albion Online’s art style or similar stylized sandbox/MMO aesthetics.
  • Basic competence with rigging and animation workflows.
  • Passion for fantasy narratives and storytelling through character visuals.
  • Proficiency with digital sculpting software such as Blender or ZBrush.
  • Knowledge of real-time rendering and texture creation tools like Substance Painter and Photoshop.

Benefits and Perks

  • Company-sponsored BVG public transportation ticket for use across Germany.
  • High autonomy in work responsibilities and opportunities for professional growth through sponsored training and language courses.
  • Tickets to industry events such as Gamescom Dev and other gaming conferences provided by the company.
  • Flexible hybrid work model allowing for remote and office-based work in Berlin’s lively Prenzlauer Berg neighborhood.
  • Health and wellness support via discounted Urban Sport Club membership.
  • Additional vacation days awarded based on tenure, up to 30 days annually.
  • Ergonomically furnished office with adjustable desks, comfort seating, ambient lighting, and acoustic treatments.
  • Free on-site beverages and snacks, along with regular team-building events and celebrations.
  • Work in a sustainable, profitable business with a strong growth trajectory.
  • Join a passionate, globally connected team of gaming professionals dedicated to excellence.

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