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ઇન્ટર્નશિપ

Unity 3D Digital Simulation Development Intern

Mediosim Technology Private Limited

Pune, Maharashtra, India · પૂર્ણ-સમય ઇન્ટર્નશિપ

અરજી કરનારા સૌ પ્રથમ બનો

સ્ટાઇપેન્ડ
સ્ટાઈપેન્ડ: INR 10,000 – INR 15,000 / મહિનો
સમયગાળો
૬ મહિના
શરૂઆત
તરત જ
ઓપનિંગ્સ
2
કોણ અરજી કરી શકે છે

Only candidates who can join a full-time, in-office internship, are able to start between 6 Jul 2026 and 10 Aug 2026, can commit for 6 months, and have relevant skills and interest may apply. Computer Science Engineering students are eligible.

કાર્ય મોડ
ઓફિસમાં
શિક્ષણ
બી.ટેક
ફરી શરૂ કરો
અરજી કરવી જરૂરી છે

ઇન્ટર્નશિપ વિશે

About the internship

This internship is centered on building and refining interactive 3D learning simulations in Unity for an EdTech environment. You will contribute to science-focused digital lab experiences that help learners explore practical concepts in a safe, engaging, and hands-on way.

What you will do

  • Create and improve immersive 3D simulations in Unity3D.
  • Build physics-driven interactions using Unity PhysX, DOTS/ECS, or custom scripting approaches.
  • Design clear and easy-to-use UI/UX for educational experiences.
  • Import and integrate 3D models, animations, and textures into Unity scenes.
  • Work closely with instructional designers and subject experts to keep content scientifically accurate.
  • Improve performance for WebGL and lower-end devices without compromising visual quality.
  • Add multiplayer and session-based functionality using tools such as Photon, Mirror, or Unity Netcode.
  • Write clean C# code, document it well, and take part in code reviews.
  • Test simulations on desktop, browser, and VR devices including Oculus Quest and Pico.
  • Debug issues and iterate the product using user feedback.

Eligibility and requirements

This role is open only to candidates who can join a full-time, in-office internship in Pune, start between 6 Jul 2026 and 10 Aug 2026, and stay for 6 months. Applicants should be Computer Science Engineering students, or be currently pursuing/recently completed a degree in computer science, game development, software engineering, or a related field. Relevant skills and interest in the domain are expected.

  • Strong working knowledge of Unity3D and C# with project experience.
  • Good grasp of 3D math concepts such as vectors, quaternions, and transformations.
  • Understanding of physics programming in Unity.
  • Hands-on familiarity with Unity tools such as Particle System, Animator, UI Toolkit or Canvas, and Addressables.
  • Comfort using Git or GitHub for version control.
  • Added advantage: basic shader knowledge through Shader Graph or HLSL.
  • Interest in edtech and improving science learning experiences.
  • Added advantage: experience with Unity DOTS/ECS and the Job System for high-performance simulations.
  • Prior exposure to scientific or educational simulations is preferred.
  • Added advantage: VR or AR development experience with XR Interaction Toolkit or OpenXR.
  • Knowledge of WebGL optimization and memory management is useful.
  • Added advantage: multiplayer framework experience such as Photon Fusion, Mirror, or FishNet.
  • Basic 3D modeling or texturing skills using Blender or Substance Painter are helpful.

Compensation and perks

The internship offers a stipend of INR 10,000 to 15,000 per month. The workweek is 5 days.

About Mediosim Technology Private Limited

Mediosim is an EdTech startup focused on changing science education through immersive, simulation-based learning. The team builds digital lab environments that let students carry out experiments safely, efficiently, and interactively, making difficult ideas easier to understand for learners in schools and industry.

Additional information

Application deadline: 6 Aug 2026 at 23:59:59. The internship starts immediately.

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