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3D Game Artist - Short-term Remote Contract

Grumpyface Studios

Remote · Contracter

Soyez le premier à postuler

Expérience
2 ans et plus
Salaire
Ouvertures
1
Publié
il y a 1 semaine
Mode de travail
Travaillez à domicile
CV
Candidature requise

Description de l'emploi

Position Overview

Grumpyface Studios invites applications for a 3D Game Artist specializing in modeling and texturing to join us on a short-term contract basis. This role is remote, part-time, and offers flexible working hours, with an immediate start date to contribute to an upcoming unreleased project.

Role Details

The contract is set for approximately 2 to 3 months initially, with potential for extension based on project needs. Compensation is hourly and will be negotiated based on the candidate's experience.

Team Interaction

The position involves a blend of independent tasks and collaboration with teammates through Discord messages and weekly team calls.

Company Background

Grumpyface Studios, located in Arizona and founded in 2010, is an independent game developer known for games like Steven Universe: Save the Light, Steven Universe: Unleash the Light, Teeny Titans, Teen Titans GO!: Figure, and Castle Doombad. The studio has released over 14 games on both mobile and console platforms and has partnered with major publishers such as Cartoon Network, Warner Bros, and Adult Swim.

Applicant Profile

  • Compelling online portfolio demonstrating strong fundamentals is mandatory.
  • At least two years of experience in 3D modeling, texturing, and working with UVs are required.
  • Portfolio must include low-poly game models and wireframe examples showcasing efficient topology.
  • Artwork should reflect a colorful, family-friendly aesthetic similar to Grumpyface’s previous titles.
  • Excellent communication skills and ability to collaborate and provide constructive feedback within a creative team.
  • Enthusiasm for joining a vibrant, game-loving team that values creative collaboration and fun.

Preferred Qualifications

  • Background in the game or animation industry is advantageous.
  • Familiarity with game engines and experience on shipped titles is a plus.
  • Additional artistic talents in 2D illustration or animation are welcomed.

Application Process

Candidates must submit an application via an online questionnaire including links to their best work for review. Direct emails or confirmations are discouraged due to high volume. Updates will be posted on the company’s job page and social media once the position is filled.

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